We’ve received images of the new Assassins mini-release that’s coming out shortly. The rules look completely identical to the Assassins codex, so this is most likely just a way to release the new models. This should be a good release even without new rules, based strictly on how awesome Assassins are.
Archive for the ‘Rumors’ Category
The blogosphere is exploding today with leaked images of the new terrain that Games Workshop is releasing. With the rumors of the Void Shield Generator from yesterday, it looks like a big terrain push is finally on it’s way. The pictures of the new models are at the end of this post.
There are two new pieces, the Plasma Obliterator and the Promethium Pipes.
The first new model we’ll review is the Plasma Obliterator. It’s a medium building, granting it 14 armor all the way around. It is a truckload of points, clocking in around the same number as a bare-bones Land Raider.
The model itself is beautiful. The entire Warhammer 40,000 franchise hinges around The Rule of Cool, and the idea of shoving a gigantic gun on top of a building and calling it a day is excellent. It even looks like the Reaver Titan’s plasma weapon, too, which ties everything nicely together. I’ve always been a fan of the giant death-Saint motif on the gothic-style buildings.
However, the rules on this thing suck. It has two of the dumbest rules in the game. Granted, the gun itself is pretty good, with a nigh-unkillable 7″ plasma blast. The kicker is that it still has the Gets Hot rule for not only the gun itself, but for the guys inside. They also take those wounds randomly. Gets Hot has long been a pain point for our local group, as it should be a very small chance of happening, but has a tendency to kill guys that cost a lot of points.
The other crummy rule on it is that the “Access Points and Fire Points” says “as per model”. I remember when modeling for advantage was frowned on, but this basically says that you can take as many fire points as you want. I just don’t get why they don’t specify how many it should have. This rule should literally state, “Get in a fight with your friend or tournament organizer.” It would be trivially easy to provide firing point and even gun arc information, but Games Workshop is too lazy or stupid to do it.
Anyways, moving on to the Promethium Relay Pipes. This a pretty basic model as far as looks are concerned. I consider that both a good and a bad thing. It’s good because I can use the pipes from my Hirst Arts Chemical Plant molds. It’s bad because we don’t get a sweet model from Games Workshop. They make some of the best-looking models on the planet, and this one is just a little flat.
The rules on these are very good too. They’re a nice set of 4+ cover for whatever needs covered, and it comes at a decent price point. The rules regarding “Fuel Pipes” and “Fuel Siphon” are absolutely hilarious, and not terribly game breaking. The fuel pipes can both explode in your face and also give you a way to hook up your flamer-based weapons to give them Heavy and Torrent. The flavor is good, the points are right, and there’s utility here. This is just a great release!
We’ve discovered some interesting news regarding the limited-release Void Shield Generators. These ones are going for ridiculous prices on eBay. It looks like Games Workshop is going to issue a new run, so stop bidding on eBay. There are signs on the Games Workshop website that new pages are being built for several items with redirects already in place. For instance, this page – http://www.games-workshop.com/en-US/void-shield-generator – resolves to – http://www.games-workshop.com/en-US/Void-Shield-Generator. This has caused many rumor mongers to expect an announcement in the next few days.
Here are some other website redirects of note.
Dark Angels Codex
Forge World released their Forge World Bulletin #52 from Adepticon. At the end of it is a teaser for a new model. Keen-eyed folks who attended Adepticon would have seen on Forge World’s tables the very model in question. It turns out that it’s a Horus Heresy Vindicator variant, the Laser Destroyer Vindicator.
This is a Vindicator, so we’re expecting the armor values to be 13/11/10. This also isn’t the first time we’ve seen a Laser Destroyer. There’s a few examples on the Forge World pages, and there’s some rules for them as well. This lets us extrapolate its offensive capabilities.
The gun appears to be a standard Laser Destroyer, so the stat block is as follows.
Range S AP Notes Laser Destroyer 36″ 9 2 Ordnance, Twin-Linked
That’s extremely underwhelming. It gets a single shot which is almost guaranteed to land a punishing hit on a tank. This makes the tank a one-trick pony. Compared to a regular Vindicator it has very little advantage. The vanilla Vindicator, which I will now refer to as the Vanillacator, has a 24″ range, S10, AP2, Large Blast Ordnance. It is about equally as good at killing tanks, suffering only slightly from the stunted range. The Vanillacator can put that blast to use killing high AP infantry units as well, though. This sets it apart from the Laser Destroyer in that it can effectively manage troops.
This is all still a rumor, of course, so we’ll see if there are addition rules when it is officially released. If there’s no point deduction or a fun extra rule or three, this thing might be dead on arrival.
I also want to comment that I don’t like the model. I’m not a big fan of making Rhino-chassis tanks tall and bulky like they did. Additionally, the lack of side doors, while fine fluff-wise, really unsettles me for some reason. It’s like having your best friend shave his head. The base hasn’t changed, but it’s just different enough you might not like it.
We have news that the Adeptus Mechanicus are coming in soon. There’s speculation that they will be brought into the 40K universe as well as expanding on the opportunities they already have in 30K. The models that Forge World has released are stunning already, it will be nice to see them expanded into a plastic line.
This was found due to a teaser image I’ve copied in below. You can see that there’s some binary at the top of the new White Dwarf cover. We can use the programming language perl to decode it into ASCII text. Here’s what I ran through the terminal on MI40Ks servers to decode what that binary text says.
mi40k # echo “01000001 01101100 01101100 00100000 01101000 01100001 01101001 01101100 00100000 01001101 01100001 01110010 01110011 00100001″ | perl -lape ‘$_=pack”(B8)*”,@F’
All hail Mars!
So, everyone seems to think that means there’s going to be a wave of Mechanicus coming. Let us know in the comments what you think and if you’re excited for the new models!