Apr 9

promethium_demoThe blogosphere is exploding today with leaked images of the new terrain that Games Workshop is releasing. With the rumors of the Void Shield Generator from yesterday, it looks like a big terrain push is finally on it’s way. The pictures of the new models are at the end of this post.

There are two new pieces, the Plasma Obliterator and the Promethium Pipes.

The first new model we’ll review is the Plasma Obliterator. It’s a medium building, granting it 14 armor all the way around. It is a truckload of points, clocking in around the same number as a bare-bones Land Raider.

The model itself is beautiful. The entire Warhammer 40,000 franchise hinges around The Rule of Cool, and the idea of shoving a gigantic gun on top of a building and calling it a day is excellent. It even looks like the Reaver Titan’s plasma weapon, too, which ties everything nicely together. I’ve always been a fan of the giant death-Saint motif on the gothic-style buildings.

However, the rules on this thing suck. It has two of the dumbest rules in the game. Granted, the gun itself is pretty good, with a nigh-unkillable 7″ plasma blast. The kicker is that it still has the Gets Hot rule for not only the gun itself, but for the guys inside. They also take those wounds randomly. Gets Hot has long been a pain point for our local group, as it should be a very small chance of happening, but has a tendency to kill guys that cost a lot of points.

The other crummy rule on it is that the “Access Points and Fire Points” says “as per model”. I remember when modeling for advantage was frowned on, but this basically says that you can take as many fire points as you want. I just don’t get why they don’t specify how many it should have. This rule should literally state, “Get in a fight with your friend or tournament organizer.” It would be trivially easy to provide firing point and even gun arc information, but Games Workshop is too lazy or stupid to do it.

Anyways, moving on to the Promethium Relay Pipes. This a pretty basic model as far as looks are concerned. I consider that both a good and a bad thing. It’s good because I can use the pipes from my Hirst Arts Chemical Plant molds. It’s bad because we don’t get a sweet model from Games Workshop. They make some of the best-looking models on the planet, and this one is just a little flat.

The rules on these are very good too. They’re a nice set of 4+ cover for whatever needs covered, and it comes at a decent price point. The rules regarding “Fuel Pipes” and “Fuel Siphon” are absolutely hilarious, and not terribly game breaking. The fuel pipes can both explode in your face and also give you a way to hook up your flamer-based weapons to give them Heavy and Torrent. The flavor is good, the points are right, and there’s utility here. This is just a great release!

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Categories: New Releases ,Reviews ,Rules ,Rumors ,Uncategorized


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