While there may have been some doubt that Forge World’s new model is a Warlord Titan, those doubts have been removed today. Forge World’s bulletin #59 went out today, and shows the Warlord head in all it’s glory. This is going to be both an awesome model, and an enormous model. I really can’t wait for this to come out; I’ve been waiting almost 20 years! I also am still wondering what the price will be. I’ve recently adjusted my guess up to $2000. Only time will tell, however.
Posts Tagged ‘Forge World’
The Forge World bulletins continue to be a font of great upcoming models. This week, in Bulletin #58, they show off the Warlord Titan’s weapon options. Clearly included is a Turbo Laser Destroyer, which also features on the Warhound Titan. There is also another gun which is almost certainly a Quake Cannon, which has been mentioned in various other sources as well.
What do you think? I’m pretty excited for finally seeing a Warlord Titan. They’ve been rumored about for years, and I’ve seen more than a few subpar scratch-built ones, so I’m excited to see what the “real deal” looks like.
I also think we should have some sort of MI40K betting pool as to how much a whole Titan will cost. I’ve got my bets pegged at $1800 USD right now. Let me know how much I’ve nailed it or missed the mark in the comments!
Forge World’s latest bulletin, Bulletin #57, has a teaser image at the end of it. This is almost certainly a picture of a new Warlord Titan. It absolutely dwarfs a regular Space Marine, who barely comes up to the top of his toes. There’s been lots of cool (and also not-so-cool) scratch-built Warlord Titans over the years, but it will nice to finally have this largest of Titans with official rules and an official model. I already called the bank about a second mortgage, because I imagine this thing will cost thousands of dollars.
Hopefully we see more soon!
Ever since the Siege of Vraks Imperial Armour release, Forge World has stated that all of the models and rules contained therein would be official and standard. A reader over at Spikey Bits wrote in to Games Workshop and seems to have confirmed that yes, everything is valid in this brave new world.
It really shows how much things have changed in the last five years. Before MI40K was hacked and went down from 2012-2014, there was 15 or 16 codexes, and it was possible to know every single rule for every army. Now there are dozens of hardcover books, and even the huge Forge World catalog is a legal thing to bring to the table. Personally, I think that this is a good thing for hobbyists and a bad thing for tournaments. We are discussing running another MI40K tournament sometime soon, but figuring out the rules for it might be tough. On the other hand, having all these silky sweet models to build and gawk over is awesome. It’s a tough call on whether this is a positive change or not.
We’re reviewing the rest of the new Forge World releases today. This is the other half of our earlier review. Instead of showing off all the upgrades and bobbins, this article will focus on the two big model releases. Without further adieu.
Deimos-Pattern Vindicator Laser Detroyer
Available for pre-order May 1st!
The rules are available on their site. The Laser Destroyer is first and foremost and awesome-looking model. If I designed models, “Stick a shitload of Lascannons on it” would be my mantra for most things. Bringing this to the table is like surfboarding down an avalanche of skulls while shredding a sweet guitar solo and banging a supermodel. It’s that awesome.
The rules are, however, better than when we reported on it earlier. It’s a 130-point tank, and it comes with a single Ordnance, AP1 twin-linked Lascannon shot. That’s not that great, but it’s not terrible either. However, you can now fire twice if you sit still, and you can fire three times if you stand still and take what amounts to a Gets Hot roll. That’s a lot better, making this better than a standard all-Lascannon Predator!
I will never accept that this has four barrels and fires one, two, or three shots. I know the fluff is that it’s shooting them offset with a miniscule difference to “drill into” enemy armor, but it just feels like it should be a four-shot tank.
Here’s the Forge World write-up and a few pictures.
Tearing through the armour plating of enemy vehicles, the Vindicator laser destroyer array is a potent weapon of destruction. First retrofitted into the heavily armoured Deimos pattern Vindicator chassis during the dark days of the Horus Heresy, several Legions took to fielding this variant as a mainline battle tank, proving itself on many occasions as an able tank hunter. After millennia of brutal warfare across the galaxy, it is still in favour within the Space Marine Chapters, the Vindicator Laser Destructor continuing to bring retribution to the enemies of Mankind.
The Deimos Vindicator Laser Destroyer may be fielded in Space Marine Legion armies in Horus Heresy games and also in Space Marine armies in standard games of Warhammer 40,000. Its updated rules can be found HERE.
Thanatar-Calix Siege Automata
The rules for this guy are experimental, but available. This guy is an absolute monster, clocking in near 300 points. His S8/T8/W4/2+ armor save are basically a necessity to keep him moving, so he comes appropriately defended. He’s also packing a S10 Lascannon, which is pretty insane. He’s also got a Gravity-Gun-esque Graviton Ram that helps add a little punch if he’s going to be shooting something. He most likely will be focused on shooting tanks and buildings, though. He does need to shoot Troops to assault them, but his inability to run or Sweeping Advance really takes the punch out of assaulting.
The other neat part about the Ram is that it acts as a D weapon against buildings. This is very fun, as usually buildings feel just about impenetrable. This guy may be shooting as he lumbers across the field, but if he does end up next to a building it’s going to have a bad time.
Overall, I really like this unit. The game needs more on-foot Monstrous Creatures, and this guy has a great model and some decently balanced rules. I’d have to play it a few times to be sure, but I think Games Workshop landed on a winner, here.
The Thanatar-Calix class Siege-automata is a potent war machine and a wonder of the Mechanicum’s craft. Combining arcane and secret technologies, it carries a twin-linked mauler bolt cannon alongside a rare solex pattern heavy lascannon, whose beams of coherent light can reach far across a battlefield to lethal effect. The Thanatar-Calix’s most destructive armament though is the graviton ram, a weapon whose origins are lost in the Dark Age of Technology. The ram’s crushing waves of gravitational force can pulverise infantry and vehicles alike, and it can be utterly devastating at both range and close quarters.
The Thanatar frame, designed as a heavy weapons platform, is well armoured and further protected by atomantic shield generators, making it nearly impervious to all but the heaviest of weapons fire. Whilst it is slow to advance, the Thanatar-Calix’s durability allows it to close steadily on its target, moving ever nearer until its formidable weaponry can be brought into range.
The Thanatar-Calix may be taken in any Mechanicum army, including the Taghmata Omnissiah, Legio Cybernetica and Ordo Reductor army lists, in Horus Heresy games. Experimental rules for the Thanatar-Calix can be found HERE.
Here’s a quick rundown of the new Forge World releases that don’t involve entire new models. We’ll have another article up within a day of the new Mechanicus and Space Marine models.
Raven Guard Upgrades
Available for Pre-Order May 1st
These are straight-forward upgrades for the Raven Guard. Featured are Mark II, III, IV, and VI shoulderpads, in order below. There’s also Mark VI heads and torsos. These are solid sculpts and would be a great addition to any Raven Guard army.
Skilled infiltrators and masters of reconnaissance, the Raven Guard Legion was the hidden hand of the Emperor from even before the time of the Great Crusade, hunting down any who would not bend the knee to the Imperial truth. Striking from the shadows, the XIXth Legion is ever prepared for enacting rapid, overwhelming assaults from unexpected quarters against the enemies of Mankind.
It’s been a busy few weeks for Forge World, and they just dropped another set of models on us. We’ve got a nice variety this week, with a new Realm of Battle board leading us off. Additionally, there’s a new entry in the Horus Heresy Character Series; This time it’s Armillus Dynat, Harrowmaster of the Alpha Legion. Lastly, there’s the new Xiphon-pattern Interceptor. Let’s go through them and take a look.
Realm of Battle – Imperial Primus Redoubt
This model regretfully has nothing to do with the awesome sounds of Primus. There’s not a lot to say here, the model looks fine, and is just another brick in the wall that is Realm of Battle. My main beef with the Realm of Battle boards remains that they are enormously expensive. Each 2’x2′ board is $185.00, plus shipping. That makes this almost certainly over the $200 mark, or $1200+ for a full 6’x4′ board. That’s way too high, and also explains why I’ve only seen these in game stores.
The rules for this thing are insane. They released experimental rules. It’s a large building, with ten hull points and armor 15. It also includes a Turbo Laser Destroyer in the base cost of 650 points! That’s the biggest gun in the game, usually reserved for Reaver Titans, and it’s on a platform that is basically undestroyable. It’s a two-shot Large Blast at strength D. It also has options to bolt on smaller guns, but honestly, why bother?
At any rate, on to the pictures and official description.
Found on worlds across the Imperium since the days of the Great Crusade, the Primus Redoubt is one of a class of super-heavy emplacements built en-masse to defend the cities, foundries and other vital structures on newly Compliant worlds. Constructed with emplaced weaponry more often found on heavy void craft and battlecruisers, and powered by reactors buried deep beneath its visible structure, the Primus Redoubt is designed to eliminate vehicles at very long range, and has enough destructive force to take down super-heavy vehicles and even Titans. Its substantial walls are further protected by a projected force dome, shielding the redoubt from all but the heaviest of incoming fire and orbital bombardments.
The Realm of Battle Imperial Primus Redoubt consists of a 2′ x 2′ Realm of Battle tile that features a large bunker complex with multiple battlements and a double-barrelled turbo laser destructor turret. It is a fortification that can be taken by any Faction in Warhammer 40,000 and Horus Heresy games. Experimental rules for the Primus Redoubt can be found HERE.
This is a complete multi-part resin kit. It is available to pre-order today for despatch from Friday 10th April.
Armillus Dynat, Harrowmaster of the Alpha Legion
There’s no way I won’t call this guy “Armadillo Dymaxion” at every turn. It’s just a ridiculous name. And also, I want to know who is handing out honorifics at the Alpha Legion base. “Harrowmaster”? Someone was going through his annual review and thought “We should promote Armadillo from Division Manager to Harrowmaster”. Oh Warhammer, you are incorrigible.
We’ve received word that there’s a new Forge World website on the way. The way we know this is slightly roundabout, however. Games Workshop posted a job description to their LinkedIn page looking for a web developer for a new Forge World site. I have no idea why Games Workshop doesn’t announce things ahead of time, instead making us search around like this, but the news is welcome regardless. Here’s a link to the job posting, and here’s the description reposted.
Do you want to bring the glories of Forge World to an ever-increasing audience? Are you excited by the challenge of devising and managing a programme of promotions to bring people to the Forge World web store, encouraging them to buy our fabulous resin model kits and the products that support them, and making sure that every customer feels valued?
Your job will be to make sure you always have a great plan for bringing more people to the Forge World web store where they can browse the ever-growing range of awesome resin kits, and making sure that all the products, new releases as well as old favourites, are promoted in the appropriate way. You’ll be working with the rest of the web store team to come up with new ideas to promote the store and all the great products on it, agreeing a plan of promotions and then managing the delivery to make sure everything gets done as agreed. That will mean working effectively with lots of different people, solving all kinds of problems (many of them entirely new ones) and most importantly making sure that the offer to our customers always looks inspiring.
What makes this job hard is that the need for great ideas never ends. The Forge World design studio never stops releasing awesome new resin models, and the quest to find more connoisseurs to cherish and enjoy these exquisite creations goes on and on!
Forge World released their Forge World Bulletin #52 from Adepticon. At the end of it is a teaser for a new model. Keen-eyed folks who attended Adepticon would have seen on Forge World’s tables the very model in question. It turns out that it’s a Horus Heresy Vindicator variant, the Laser Destroyer Vindicator.
This is a Vindicator, so we’re expecting the armor values to be 13/11/10. This also isn’t the first time we’ve seen a Laser Destroyer. There’s a few examples on the Forge World pages, and there’s some rules for them as well. This lets us extrapolate its offensive capabilities.
The gun appears to be a standard Laser Destroyer, so the stat block is as follows.
Range S AP Notes Laser Destroyer 36″ 9 2 Ordnance, Twin-Linked
That’s extremely underwhelming. It gets a single shot which is almost guaranteed to land a punishing hit on a tank. This makes the tank a one-trick pony. Compared to a regular Vindicator it has very little advantage. The vanilla Vindicator, which I will now refer to as the Vanillacator, has a 24″ range, S10, AP2, Large Blast Ordnance. It is about equally as good at killing tanks, suffering only slightly from the stunted range. The Vanillacator can put that blast to use killing high AP infantry units as well, though. This sets it apart from the Laser Destroyer in that it can effectively manage troops.
This is all still a rumor, of course, so we’ll see if there are addition rules when it is officially released. If there’s no point deduction or a fun extra rule or three, this thing might be dead on arrival.
I also want to comment that I don’t like the model. I’m not a big fan of making Rhino-chassis tanks tall and bulky like they did. Additionally, the lack of side doors, while fine fluff-wise, really unsettles me for some reason. It’s like having your best friend shave his head. The base hasn’t changed, but it’s just different enough you might not like it.
Forge World released the Scyllax Guardian-Automata Covenant over last weekend. They helpfully also released the experimental rules for them on their web site. Today we’re going to pick through these rules and figure out if these guys are worth it.
First and foremost, I want to complain about what I call “points packaging”. When you buy a unit in 40K, you get a few of the models. Rarely you get one model when buying the unit. The problem is that when you take this “package” of several models, the points value doesn’t add up.
This makes sense for stuff like Tactical Space Marines. Buying five Marines automatically comes with a Sergeant. Since they are X points each, you would expect the packaged group of five to be more points than 5*X since you are paying for the Sergeant as well. Indeed, the Tactical Space Marines are 5*X + 10 points.
The problem is that the Guardian-Automata don’t have a Sergeant. They are 35 points each, and the initial group comes with four of them. You would therefore expect them to be 140 points. They are not though – they are 155. If anyone wants to enlighten me in the comments as to why this is, feel free.
So, on to the actual review. The Guardian-Automata are a Troops choice for the Adeptus Mechanicus army. At 35 points, they are definitely one of the heavier-costed Troops choices in the game. That huge investment does give them T5 and two wounds, which will increase their staying power. It also makes them more-or-less immune to double-strength Instant Death, which really helps with the huge point investment. That also helps in a weird way because you can buy less models for your army, which significantly reduces the amount you spend per year on the Forge World tax.